Amusingly, your opponents will probably need a non-creature spell to take it out, so you might get one last draw on the Sentinel's way out
Click here to see the party Art by Natalie Andrewson, Ejiwa "Edge" Ebenebe, Caroline Gariba, Rian Gonzales, Nathan Jurevicius, Wojtek Lebski, Alex Negrea, Princess Hidir, Jordan Speer, and Meel Tamphanon 1896_MTGSLD_Manual: Morophon, the Boundless1897_MTGSLD_Manual: Raise the Palisade1898_MTGSLD_Manual: Bitterblossom1899_MTGSLD_Manual: Taurean Mauler1900_MTGSLD_Manual: Avenger of Zendikar1901_MTGSLD_Manual: Kindred Summons1902_MTGSLD_Manual: Tendershoot Dryad1903_MTGSLD_Manual: Coat of Arms1904_MTGSLD_Manual: Maskwood Nexus1905_MTGSLD_Manual: Sol Ring It wouldn't be a party without some plus-ones
Not only do these get around the Indestructible keyword, but theyre also cheaper and lack any prerequisites
It also extends that ability to your other slivers, so if you can make any of your slivers a juicy target for removal, you can bait you opponents into targeting them, then respond with a protection spell like Everybody Lives
If you tap out to cast it, be emotionally prepared for the fact that you might not be the only player with one of them by the time your turn comes back around